ships





ship number image laser torpedos torpedo-power torpedo-speed spezial weapon feature of spezial weapon hit-radius
1
8 6 ahead 15 8 Shuttle hunts your enemy and fires laser beams at him 11
2
9 8 ahead, 2 backwards 20 12 traktorbeam emmitates a direct gravitation field at the enemy 13
3
10 7 ahead, 2 backwards 25 14 interphasisfield you can fly through object(with damage), gravitation doesn't affect youe 15
4
9 6 ahead, 2 backwards 15 8 homing missel follows your enemy, heavy explosion 7
5
10 6 ahead, 4 backwards 20 12 spezialengine increases speed of your ship 9
6
10 4 ahead, 3 backwards 20 14 powerdowntorpedo sets the power of your target to zero, enemy loses control 11
7
8 8 ahead, 2 backwards 25 16 wormhole creator creates for short a one-way wormhole in front of your ship 19
8
10 5 ahead 20 10 wave pushes your enemy away and damages him, collison of two wave creates an subspace globe 22
9
9 7 ahead, 2 backwards 20 12 cloaking device makes ship invisible, weapons cannot be fired 14
10
6 4 ahead 15 8 subspace torpedo at ignition or at collison it creates a subspace globe 10
11
10 8 ahead, 2 backwards 20 12 shield protects ship for weaponfire or collisiondamage, but mines can come through 16
12
10 5 ahead, 3 backwards 25 14 mines explode at collision with everything 14



Lasers have the standardised power of 15.



Computerenemy:

good scanners(can loacate invisibl ships), interphasisfield(can fly through map objects, with damage), 360° torpedos(power: 15, speed: 25), softerfield(reduce the heavyness of all weapondamages to 5), very low AI(follows always the nearest ship), stabilisor(neutralises gravitation, increases control).